For all these functions, you have to confirm your
operation by pressing the Rec, Erase, A/B button
alone. You can also leave the functions wihout
keeping the changes by pressing the FNCT button.
Randomizer
The module contains an internal randomizer
allowing to create random fills. The probability of
playing a fill can be changed by pressing FNCT +
Quantize/RNDM A. The Menu potentiometer and
display help you set the value : from 0 to 9 only
affect the probability of a fill occurring, values from A
to E also affect the table value, whereas choosing F
will cause the module to generate random triggers.
Random Amount can be set for each track indivi-
dually : while in the random amount menu, press a
pad and turn the menu potentiometer simulta-
neously, the corresponding track status LED will
blink to notify that the track has an independant
random amount. The random algorithm is not a
pure random generator : the probability of a fill
occurring gets higher near the end of the sequence,
similary to how a drummer would do fills.
Store the current state
Buffers content, trigger lengths, random amount
and pointed slots (for fills and patterns) can be